Stories of Tomorrow, Today: Coding, Robotics and 3D Printing for Space-Related STEAM Activities

From Tuesday, July 2, 2019 11:30 AM
to Tuesday, July 2, 2019 12:30 PM

Agrupamento de Escolas Venda do Pinheiro

Invite-only in-person activity

f575@aevp.net

Golden Coast Hotel & Bungalows, Agios Panteleimonas, Greece

During the Stories of Tomorrow Summer School, held in Greece betwen june 30-july 5, we will showcase the experience developed on Agrupamento de Escolas Venda do Pinheiro in using coding, robotics and 3D printing in education. The goal is showing how to integrate gaming and digital storytelling with blocks--based coding, robotics learning scenarios, and 3D modelling and printing within the Stories of Tomorrow STEAM educational framework. Using these technologies to enable children to think, study and create about space exploration. This summer school is for teachers from the EU.

    Employed adults Other (see description)
    Robotics Visual/Block programming 3D printing Motivation and awareness raising

Nearby upcoming activities:

HERITAGE PATHFINDERS DIGITAL ESCAPE ROOM
Mon, Oct 21, 2024 9:24 PM

HERITAGE pathfinders and the Missing Treasure: A group of friends go on a treasure hunt and must use their problem-solving skills to find the missing treasure before it's gone forever. They travel to  different places around Europe .They search the internet and they find  hidden clues in order to find the missing numbers and unlock the treasure. 

 

 

SDG time travellers DIGITAL ESCAPE ROOM
Sun, Oct 20, 2024 8:56 PM

A digital escape  room is a fun and engaging activity to provide content to your students and is a wonderful way to promote the 21st Century Four C’s – communication, collaboration, creativity, and critical thinking.In this digital escape room , the students will work alone or together in groups to interact in a story related to the 17 sustainable development goals  to solve puzzles, games, and identify information in order to find clues to unlock pages to reveal more content. Students will have to decode some tasks (binary code puzzle, hangman, etc) The ultimate goal is to see who can BREAK OUT of the Escape Room first while solving all of the puzzles correctly and acquiring clues along the way.  This digital escape room is for high school students.

Μαθαίνω να προγραμματίζω στο code.org
Mon, Oct 21, 2024 10:13 AM

Οι μαθητές των τμημάτων της Ε' και ΣΤ' τάξης του 1ου ΔΣ Πεύκης, μαθαίνουν προγραμματισμό, με χρήση των μαθημάτων στο code.org σε περιβάλλον minecraft.