Peace,Love, Smiles, Everywhere!

Peace,Love, Smiles, Everywhere!

From Tuesday, March 18, 2025 10:10 AM
to Friday, March 21, 2025 11:00 AM

ΙΔΙΩΤΙΚΟ ΝΗΠΙΑΓΩΓΕΙΟ ΄ΕΛΛΗΝΟΑΓΓΛΙΚΗ ΑΓΩΓΗ΄

Open in-person activity

Greek

Marousi, GRC

This activity joins the action of the e Twinning program, titled ‘Global Days, United Minds’ and it concerns the World Day of Peace.

The children program the Peace-robot to travel across the four different countries involved in the e Twinning project (Poland,Italy,Turkey,Greece), spreading messages of unity and positivity.

Before the robot starts its journey, each country is responsible for preparing one of the four stations required for the robotic grid.

To create the stationsstudents will prepare their national flag.The Peace Robot will stop on each  flag.Under each coutry’s flag, there will be an envelope containing a student-drawn picture related to the word Peace , Love, Smiles Everywhere  and the word itself written by the children.Alternatively, a QR code can be placed on the flag, which, when scanned, will display the picture and the word on a screen.

At each stop, the Peace Robot will gather these contributions, symbolizing a journey of  peace, friendship and shared values across different cultures.

With this activity, children come into contact with basic concepts of orientation, understand the rules of robotics, cultivate their critical and algorithmic thinking. In addition, it helps them to cooperate creatively and express themselves in an artistic way.

 

    Pre-primary education
    Basic programming concepts Mobile app development Robotics Unplugged activities Playful coding activities Art and creativity Motivation and awareness raising

Longitude: 23.80327
Latitude: 38.05716
Geoposition: 38.05716,23.80327

Nearby upcoming activities:

Morse code
Tue, Oct 8, 2024 1:47 PM

Secret message for Primary school, Secondary school, Pre-primary education and High school students.

When Cardboard Comes to Life: Pollinators, Robotics, and Machine Learning (2PS- E2)
Tue, Apr 1, 2025 12:20 PM

Students of the 5th grade will use  Google Teachable Machine to create and train a ML model to recognize flower colors (purple, red, and yellow). They then will import the model into PictoBlox and programmed servo motors connected to an Arduino-based microprocessor to move a cardboard bee and a cardboard butterfly based on the color recognized by the camera.

The main goal is to raise awareness about the role of bees and butterflies as pollinators, while also encouraging student interest in technology and programming.

Microprocessor: S1 Arduino-based, Polytech

Google Teachable Machine

 

Kodable- First Steps (2PS, A1,A2)
Mon, May 5, 2025 1:16 PM

Students from A1 and A2 classes (6–7 years old) will participate in an Hour of Code using Kodable, a fun and interactive coding game designed for young learners who are still developing reading skills.In this activity, students will explore basic programming concepts like:

-Sequences (putting actions in the right order),

-Conditions (making choices based on situations),

-Loops (repeating steps), and

-Functions (grouping steps to use again later).

-Customize characters by changing colors and adding fun accessories

-Code real-world actions like feeding, washing, and playing with the characters.

As the students are quite young, teacher support is needed.

Kodable uses visual, text-free block coding, so children can understand and play without needing to read. They guide cute characters through mazes, using code to solve puzzles. This game-based experience helps build problem-solving skills, logical thinking, and early digital literacy in a creative and age-appropriate way.