Science And Art Adventure

Science And Art Adventure

From Wednesday, March 5, 2025 11:23 PM
to Saturday, June 21, 2025 11:23 PM

SEVGİ ANAOKULU

Open in-person activity

Turkish

Karapınar, Hısnı Mansur Caddesi 300, 02040, Adıyaman, TUR

GÜVENLİ İNTERNET

    Pre-primary education
    Other

Longitude: 38.242465
Latitude: 37.762787
Geoposition: 37.762787,38.242465

Nearby upcoming activities:

Dynamic Geometry; Sunny World of Math 4
Sun, Feb 2, 2025 6:31 AM

Coding Activities

1. Computerless Coding: Algorithm Cards

Description: Students create algorithm cards that explain daily activities step by step. For example, "Apple Eating Algorithm":

  1. Take the apple.

  2. Wash the apple.

  3. Slice the apple.

  4. Eat the apple.

Visual: A student holding cards illustrating each step of eating an apple.

2. Computerless Coding: Coding Games

Description: Students navigate a maze using directional cards to reach a specific goal. This activity develops basic algorithm and problem-solving skills.

Visual: Students using arrow cards to progress through a maze on a table.

3. Scratch: Animated Characters

Description: Students create a simple animation on the Scratch platform. Block-based coding is used to make characters move and talk.

Visual: A Scratch cat character saying "Hello!" while moving.

4. Scratch: Simple Game Design

Description: Students design a simple game in Scratch. For example, a ball reaching the goal by avoiding obstacles. This activity teaches basic programming concepts like loops and conditional statements.

Visual: A Scratch screen displaying a ball navigating through obstacles.

5. Twin-Science: LED Light Message

Description: Students create a message with LED lights using Micro:bit. This activity develops basic electronics and coding skills.

Visual: A Micro:bit displaying a blinking "HELLO" message.

6. Twin-Science: Tactile Sensors

Description: Students design a musical instrument with twin sets using fruits (e.g. bananas).

Visual: A setup where students play music by touching different fruits connected to a Micro:bit.

7. Arduino: LED Light Circuit

Description: Students create a simple LED light circuit using Arduino. This activity develops basic electronics and programming skills.

Visual: A glowing LED light connected to an Arduino board.

8. Arduino: Motion Sensor Alarm

Description: Students design an alarm system using Arduino and a motion sensor. This activity teaches sensor usage and programming skills with conditional statements.

Visual: A motion sensor triggering a flashing LED and an alert sound.

9. GeoGebra: 3D Modeling

Description: Students create simple 3D models using GeoGebraarduin. This activity develops 3D design and modeling skills. 

Visual: A 3D house model displayed on the GeoGebra 3D-AR platform.

10. Tinkercad: Coded Door Design

Description: Students design a coded door using Tinkercad and Arduino. This activity combines electronics, programming, and 3D modeling skills. The door opens when the correct code is entered.

Visual: A door model unlocking after entering a code on a keypad.

Dynamic Geometry; Sunny World of Math 4
Sun, Feb 2, 2025 6:31 AM

Coding Activities

1. Computerless Coding: Algorithm Cards

Description: Students create algorithm cards that explain daily activities step by step. For example, "Apple Eating Algorithm":

  1. Take the apple.

  2. Wash the apple.

  3. Slice the apple.

  4. Eat the apple.

Visual: A student holding cards illustrating each step of eating an apple.

2. Computerless Coding: Coding Games

Description: Students navigate a maze using directional cards to reach a specific goal. This activity develops basic algorithm and problem-solving skills.

Visual: Students using arrow cards to progress through a maze on a table.

3. Scratch: Animated Characters

Description: Students create a simple animation on the Scratch platform. Block-based coding is used to make characters move and talk.

Visual: A Scratch cat character saying "Hello!" while moving.

4. Scratch: Simple Game Design

Description: Students design a simple game in Scratch. For example, a ball reaching the goal by avoiding obstacles. This activity teaches basic programming concepts like loops and conditional statements.

Visual: A Scratch screen displaying a ball navigating through obstacles.

5. Twin-Science: LED Light Message

Description: Students create a message with LED lights using Micro:bit. This activity develops basic electronics and coding skills.

Visual: A Micro:bit displaying a blinking "HELLO" message.

6. Twin-Science: Tactile Sensors

Description: Students design a musical instrument with twin sets using fruits (e.g. bananas).

Visual: A setup where students play music by touching different fruits connected to a Micro:bit.

7. Arduino: LED Light Circuit

Description: Students create a simple LED light circuit using Arduino. This activity develops basic electronics and programming skills.

Visual: A glowing LED light connected to an Arduino board.

8. Arduino: Motion Sensor Alarm

Description: Students design an alarm system using Arduino and a motion sensor. This activity teaches sensor usage and programming skills with conditional statements.

Visual: A motion sensor triggering a flashing LED and an alert sound.

9. GeoGebra: 3D Modeling

Description: Students create simple 3D models using GeoGebraarduin. This activity develops 3D design and modeling skills. 

Visual: A 3D house model displayed on the GeoGebra 3D-AR platform.

10. Tinkercad: Coded Door Design

Description: Students design a coded door using Tinkercad and Arduino. This activity combines electronics, programming, and 3D modeling skills. The door opens when the correct code is entered.

Visual: A door model unlocking after entering a code on a keypad.

Coding Erath Day
Mon, Apr 14, 2025 10:19 AM

Students will learn about importance of Earth Day by coding activities.