Training
Bite-sized, ready-to-use materials that will help you introduce coding basics and plan your next innovative lesson.
Quick & Practical Tools for Innovative Lessons
Discover the essentials of coding and computational thinking through bite-sized, practical activities designed for educators, students, and anyone eager to explore the digital world. Whether you're new to coding or looking for fresh ideas to integrate into your teaching or training sessions, Learning Bits will spark your imagination and provide a solid starting point.
Watch & Learn
Discover the essentials of coding through engaging Learning Bits. These bite-sized modules, lasting around 15 minutes introduce key concepts related to coding and computational thinking. In addition to theoretical insights, the modules provide practical tips on how to apply these concepts in various educational settings – whether you're teaching children, students or adult learners.
Get Hands-On
Choose a Learning Bit, watch the instructional video, and explore hands-on activities with the accompanying materials. Whether you’re new to coding or looking for fresh, creative teaching ideas, Coding Basics will equip you with the tools to spark digital curiosity and creativity in your learners.
Share & Inspire
Once you've completed one or more Code Week Learning Bits, we encourage you to bring digital creativity into your educational environment and pin your activity on the Code Week Map!
You can organise a lesson in your classroom, a workshop at a community centre, or an open event at your organisation. Simply pick a date and register your activity on the Code Week Map. Each activity organiser will get a participation certificate for their effort.
If you would like to connect with an international group of enthusiastic teachers, join the EU Code Week Facebook group for teachers! To take a step further and collaborate with other schools in your country or across borders – join the EU Code Week 4 All challenge.
Copyright notice ©
The EU Code Week website is a service supported by the European Commission Except where stated otherwise, content made available on this site is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) license Licensing under Creative Commons licenses does not of itself affect the ownership of the copyright Content from third party websites is subject to their own copyright restrictions; please refer to the site of origin for more information.
Learning Bits
Programmeerimine ilma digitaalse tehnoloogiata
Autor: Alessandro Bogliolo
Algoritmiline mõtlemine ja probleemide lahendamine
Autor: Miles Berry
Visuaalne programmeerimine – sissejuhatus Scratchi kasutamisse
Autor: Margo Tinawi
Scratchiga hariduslike mängude loomine
Autor: Jesús Moreno León
Robotite ehitamine ja meisterdamine klassiruumis
Autor: Tullia Urschitz
App Inventor ja rakenduste arendamine
Autor: Rosanna Kurrer
Nokitsemine ja loomine
Autor: Diogo da Silva
Programmeerimine kõigis õppeainetes
Autor: M. Isabel Blanco, M. Concepción Fernández, Elisabetta Nanni, Debora Carmela Niutta, Stefania Altieri
Automaadi tegemine micro:biti abil
Pauline Maas
Loominguline programmeerimine Pythoniga
Ivana Vezjak
Programmeerimine kaasamiseks
programmeerimisnädala Code Week töörühm
Jätkusuutliku arengu eesmärkide kodeerimine
, autorid Francisco Javier Masero, Cristina Nicolaita ja Erviola Konomi
Tehisintellekt klassiruumis, sissejuhatus
autorid Artur Coelho ja Marjana Prifti Skenduli
Õppimine intelligentsete masinate ajastul
Adil Tugyan, Georgia Lascaris ja Marco Neves
Meedia kirjaoskuse tundmaõppimine
Marijana Smolčec, Tea Horvatić ja Sanja Božinović
LUGUDE JUTUSTAMINE HEDYGA
Felienne Hermans
Tunneta programmi
Alenka Miljević
SOS vesi
Francisco Delgado Cecilia
Scratchi loominguline laboratoorium
Krzysztof Jaworski
Kood läbi kunsti
Maria Tsapara
Valmistamine ja kodeerimine
Ulla Hauptmann