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Activities | 2026-01-23
Learning Addition through Reverse Order
TITLE OF THE ACTIVITYLearning Addition through Reverse Order – Code Week (Unplugged) SCHOOL TYPE / AGE GROUPPrimary schoolAge: 6–7 years (1st grade) SUBJECTSMathematics, Computational Thinking AIM OF THE ACTIVITYTo help students understand that the order of numbers in addition does not change the result, while developing basic computational thinking skills through unplugged Code Week a
Activities | 2026-01-23
Code the Rebus-STEMfebe Coding Activity
This coding activity is implemented as part of the international eTwinning projectSTEMfebe: Journey Through Science and STEM with Digital Rebus. During the activity, students analyze the steps of solving a rebus (resfebe) puzzle and create a simple algorithm using stages such as start, look, think, decide, and solve.Using mBlock (Sprite Mode), students design a basic block-based coding
Activities | 2026-01-23
Code the Rebus-STEMfebe Coding Activity
This coding activity is implemented as part of the international eTwinning projectSTEMfebe: Journey Through Science and STEM with Digital Rebus. During the activity, students analyze the steps of solving a rebus (resfebe) puzzle and create a simple algorithm using stages such as start, look, think, decide, and solve.Using mBlock (Sprite Mode), students design a basic block-based coding p
Activities | 2026-01-23
Sending Our Hugs Around the World
Σχεδιάζουμε ένα πλέγμα στο πάτωμα. Τοποθετούμε καρδούλες σε διάφορα τετράγ&omega
Activities | 2026-01-23
Güvenli İnternet Günü
Güvenli İnternet Günü, çocukların, gençlerin ve yetişkinlerin interneti bilinçli, güvenli ve sorumlu bir şekilde kullanmalarını teşvik etmektir. Bu günde; kişisel verilerin korunması, dijital zorbalıkla mücadele, güvenli şifre kullanımı ve dijital vatandaşlık gibi konularda farkındalık oluşturulur. Bu etkinlik, CodeWeek kapsamında öğrenc
Activities | 2026-01-23
Sending our hugs around the world!
Με αφορμή την παγκόσμια ημέρα αγκαλιάς σχεδιάζουμε τον παγκόσμιο χάρτη σε πλέγμα με τετράγωνα. Τα παιδιά χρησιμοποιούν το ρομπότ γατούλα για να στείλουν μια αγκαλιά και μια καρδιά στην ήπειρο που έχουν επιλέξει.Τα παιδιά χρησιμοποιούν κάρτες κατεύθυνσης ( βέλη) για να προγραμματίσουν τις κινήσεις τους.
Activities | 2026-01-22
Coding time in the computer lab!
Oggi i miei alunni della 5 D si sono messi alla prova con un’attività di coding davvero divertente e stimolante: Cody Color – Battle Royale! Divisi a coppie, in sala informatica, i bambini hanno giocato collaborando, ragionando insieme e mettendo in campo logica, problem solving e spirito di squadra. Tra sfide, strategie e tanto entusiasmo, hanno imparato che programmare signifi
Activities | 2026-01-22
A Clean World for Our Future
Δημιουργούμε ένα πλέγμα 4Χ4. Στο πάνω αριστερά τετράγωνο τοποθετούμε την εικόνα δύ&o
Activities | 2026-01-22
Στα μονοπάτια των θεών του Ολύμπου
Στα πλαίσια της ενασχόλησης των μαθητών με τη μυθολογία που αποτελεί ένα από τ&a
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