3. Keep of my path
Q1. Are there any starting points that favour one of the two teams?
Q2. Could there be a draw?
Q3. Does the player that goes first have an advantage?
Q4. Is there an watertight game strategy that the player who moves first can adopt to make sure he never loses?
If you are interested in more unplugged activities, or activities in different programming languages, robotics, micro:bit etc., check out the EU Code Weeks “Learning Bits” with video tutorials and lesson plans for primary, lower secondary and upper secondary schools. Also have a look at the EU Code Week resources page for learners and teachers.