to Friday, October 25, 2024 5:00 PM
chris.codeweek
Open online activity
English
This hands-on workshop in English is for everyone looking for a free, fast and simple to use database for analysing large amounts of data. Paraphrasing from Wikipedia (https://en.wikipedia.org/wiki/DuckDB):
...DuckDB (https://duckdb.org) is an open-source relational database management system (RDBMS) originally developed by Mark Raasveldt and Hannes Mühleisen at the Centrum Wiskunde & Informatica (CWI) in the Netherlands and first released in 2019.... The project has over 6 million downloads per month... DuckDB is used at Facebook, Google, and Airbnb...
The followings will be covered:
- What is DuckDB?
- Why DuckDB?
- Using DuckDB via the command line interface (CLI)
- Using DuckDB via graphical user interfaces (GUI)
- Using DuckDB via the Structured Query Language (SQL)
- Using DuckDB via the Python programming language
- Comparing DuckDB with Apache Spark/Databricks
- Scaling DuckDB with MotherDuck
- Artificial intelligence (AI) use cases
Seats are limited to 15! Sign up for free by clicking on the link at "Happening at" above or at https://www.eventbrite.com/e/hands-on-duckdb-a-free-fast-and-simple-to-use-database-tickets-1029790470017. Note that the time of the day indicated above is in Central European Summer Time (CEST) or UTC+2.
Information on preparation needed BEFORE the workshop can be found at Hands-on DuckDB - a fast, free and simple to use database. Link to the online workshop will be provided 3 hours before the event on Eventbrite. Please write to chris.codeweek@proton.me if you have any questions, comments or suggestions in the meantime!
A bit about me: my name is Chris and I have been working in the information technology (IT) industry for over 30 years around the world. I am currently located in Germany and have been conducting hands-on workshops during EU Code Week since 2019.
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Higher Education
Post graduate students
Employed adults
Unemployed adults
Other (see description)
Teachers
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Basic programming concepts
Software development
Data manipulation and visualisation
Playful coding activities
Artificial intelligence
Nearby upcoming activities:
Codeblokken
Cracking the code
Een koppeling tussen thema’s uit de geschiedenis en aspecten van computational thinking. Tijdens de Tweede Wereldoorlog werden berichten gecodeerd en gedecodeerd. De kinderen gaan ook aan de slag met het decoderen en coderen van binaire “boodschappen”. Dit moet natuurlijk zeer nauwkeurig gebeuren anders treden er fouten op. Als er fouten insluipen, moeten deze opgespoord en opgelost worden (debuggen). Terwijl kinderen met het coderen en decoderen van de boodschappen bezig zijn, leren zij tegelijk iets over de (plaatselijke) geschiedenis.