Learn to code and debug small coding problems in a scary scratch workshop

From Monday, October 21, 2024 10:00 AM
to Monday, October 21, 2024 2:00 PM

St Frances National School Tirellan / Scoil San Phroinsias Tirellan

Open in-person activity

English

Scoil San phroinsias
h91 x853 Galway

We will host 2 scratch workshops with children aged 10-12 at our school. The workshops will be facilitated by professional coding teachers and are Halloween themed to create interest and promote a fun atmosphere in the classroom. Children will learn the basics of coding and game design as they create a Halloween game using spooky sprites, with lots of scare jumps and ghostly sound effects. The last 30 minutes of the workshop will be in a hackathon format where children are encouraged to find bugs in the code and resolve the issues together.

    Other (see description)
    Other

Nearby upcoming activities:

Code-a-thon
Wed, Sep 4, 2024 9:00 AM
The event teaches the pupils about coding and robotics. It introduces them to the skills of coding, computing and robotics which are integral skills for the 21st century digital learner The methods used will be play based approaches, guided, discovery and collaborative learning. Pupils will be active in their learning and create new digital learning experiences through play based approaches. Resources that will be used are ipads, interactive whiteboard, internet, Lego Spike and Lego Explore Masterpiece . Educational resources such as Lego Spike Essential app and Lego Explore Masterpiece guide will be used. Pupils will be organised into different groups where they will each have their own role such as coder, brick builder, brick manager, time keeper and reporter. They will then engage in a code-a-thon and design different robots and lego models within a specific timeframe. The goals of the event are to enhance pupil curiousity in computing and science, provide opportunities for play based learning, build on their co-ordination skills by building different lego models, learn basic computing skills, develop critical thinking, creative thinking, design and problem solving skills. The event has enables pupils to enhance their decision making and collaboration skills with others. It also allows pupils to see science, maths, art and engineering concepts in action. The target group that will be addressed in this event are 8-12 year olds and pupils who suffer from rural disadvantage, pupils who have special educational needs and pupils who don't have access to an IT device or lego at home, pupil. The event is very special for these pupils as we are a very small school community who suffers from rural disadvantage. In addition to this we also have limited funding for opportunities like this. Without this event the majority of the kids would not receive the opportunity to experience coding and robotics.
Go Build! Lego Robotics
Thu, Sep 12, 2024 5:00 PM
We will a series of engaging and educational Lego Robotics Events designed to inspire and challenge aspiring minds. These events offer a unique platform for young people to delve into the world of robotics, engineering, and problem-solving while having a blast. Young people will engage in collaborative challenges, where they'll design, build, and program their robots using Lego Spike kits. This unique fusion of creativity and engineering not only teaches the fundamentals of robotics and coding but also nurtures teamwork, problem-solving, and critical thinking. Basic Robotics Concepts: Participants are introduced to fundamental robotics concepts such as sensors, motors, and programming logic. Programming Skills: Participants learn how to use block-based programming languages to control their robots. They learn about loops, conditional statements, variables, and functions to create sequences of actions for their robots. Problem-Solving: Through various challenges and tasks, participants develop their problem-solving skills as they figure out how to program their robots to accomplish specific objectives. Collaboration and Creativity: The event encourages participants to work in teams, fostering collaboration and creativity as they brainstorm solutions and design their robots. Methods and Resources: Hands-On Activities: Participants engage in hands-on activities where they build and program robots using the LEGO SPIKE kit. Guided Tutorials and demonstrations: Facilitators will guide participants through the programming and building of the Lego Spike models. Interactive Discussions: Q&A sessions and group discussions allow participants to ask questions, share their insights, and learn from each other's experiences. Feedback and Iteration: Participants are encouraged to test, observe, and refine their robots' behaviors, promoting a cycle of iterative problem-solving and improvement. Goal The goal is to create an engaging experience that encourages participants to explore robotics and STEM concepts in a hands-and creative way. Targeted Group: Foroige Linkpoint UBU. 20 young people from a disadvantaged background will participate in a 2 hour workshop. The group will be split into 2 sessions
CodeCrafters: Building Adventures in Scratch
Fri, Sep 13, 2024 10:30 AM
The content of the workshop is focused on introducing participants to Scratch, a free programming language and online community where they can create interactive stories, games, and animations1. The young people will be taught fundamental programming concepts, such as loops, conditionals, and variables, using Scratch. We will encourage creativity by exploring different project ideas, like creating a simple game or an animated story. Methods and Resources: The workshop will be facilitated by a STEM facilitator who will use both unplugged and plugged resources. Each participant will receive a dedicated Scratch account so they can continue creating after the workshop has been completed. Goals: Educational Goals: Foster creative thinking, problem-solving, and computational skills through Scratch. Social Goals: Build a supportive community where participants collaborate, share ideas, and learn together. Empowerment Goals: Empower children from low socioeconomic backgrounds by providing access to technology and programming knowledge. Target Group: We are addressing rural children in low socioeconomic areas. These children have limited exposure to technology, so the workshop can bridge that gap and empower them. What Makes Your Event Special: Inclusivity: By reaching out to rural areas, we are ensuring that children who might otherwise miss out have the opportunity to learn programming. Positive Attitude: Research suggests that playful programming approaches can shape a positive attitude towards programming, especially for children from low-income backgrounds5. Fun and Engagement: Having a fun and enjoyable workshop can encourage creativity and create a supportive learning environment.