Computational Thinking - Introducing Functions, iterations and conditional statements

From Monday, October 14, 2024 9:37 AM
to Friday, November 29, 2024 9:37 AM

St.Augustine College

Open in-person activity

English

Triq Simpson, Il-Marsa, MRS, MLT

ICT Primary Year 5 

Students create their own game by using different functions, if then (conditional statements), loops and sequence of events. We will use basic Minecraft for this activity from the https://studio.code.org/.   Goals for activities (Year 5):

  • to improve programming skills
  • to improve logical thinking
  • to improve ability to create a sequence of events
  • to learn about functions
  • to learn about loops
  • to learn about if then (conditional statements)
  •  

    Primary school
    Basic programming concepts Visual/Block programming Game design

Nearby upcoming activities:

Computational Thinking in Sequence order
Mon, Oct 14, 2024 9:25 AM

ICT lesson Year 1 & 2:

Creating a story from the images shown - moving from one image to another.
We will use the Photon Robot - Photon Joystick (using just arrows) and Photo Draw (block code).

Goals for activities (Year 1 & Year 2):

  • to improve robot controlling skills
  • to improve attention span
  • to improve visual memory
  • to improve eye-hand coordination
  • to develop logical thinking skills

 

Introducing Sprites and Events
Mon, Oct 14, 2024 9:30 AM

ICT primary - Year 3

 

Students create their own game using sprites and events (in block code mode).  We will use basic scratch for this activity from the https://studio.code.org/.   Goals for activities (Year 3):

  • to improve programming skills
  • to improve logical thinking
  • to improve ability to create a sequence of events
  • to learn about sprites
  • to learn about events
Events, Effect blocks and introducing Repeat forever Loop
Mon, Oct 14, 2024 9:35 AM

ICT Primary year 4

Students create their own game by using different events, effect blocks and loops. We will use basic scratch for this activity from the https://studio.code.org/.   Goals for activities (Year 4):

  • to improve programming skills
  • to improve logical thinking
  • to improve ability to create a sequence of events
  • to learn about events
  • to learn about repeat forever loop
  • to learn about behaviour and effect blocks