Mali programeri

From Monday, February 4, 2019 12:00 AM
to Thursday, May 30, 2019 12:00 AM

Udruženje profesora informatike i informacionih tehnologija Crne Gore / Informatics professors and information technology association of Montenegro

Open in-person activity

info@e-teachers.me

Podgorica, Montenegro

Introducing students to the basics of computer programming and creative thinking through the creation of animations and video games, on a platform adapted to their age, so that later children would be ready to learn more complex programming languages; developing creative and logical thinking, out of the box and quickly solving tasks; solving complex problems with the help of computers and robots, and turning their own creativity into interactive reality; strengthening students' self-confidence through learning programming that allows them to express themselves in different ways.

http://e-teachers.me

    Primary school
    Basic programming concepts Robotics Playful coding activities Visual/Block programming Game design Motivation and awareness raising

Nearby upcoming activities:

I Code With Fairy Tales, I Learn My Values
Tue, Apr 9, 2024 8:00 AM

Mesojme te kodojme duke luahtur ne Zaplycode 

Codim
Sun, Sep 25, 2022 9:00 AM

Shkolla Otllak

Butterfly Algorithms
Tue, Jul 4, 2023 9:30 AM

Computational thinking is a problem-solving process that is used in everyday life as well as computer programs. In this lesson, students apply their computational thinking skills to explore the life cycle of a butterfly. They'll create an algorithm, or set of instructions, to model the life cycle of a butterfly. They will write this algorithm using conditionals and then program it on a computer.

Students will:

  • Analyze the life cycle of a butterfly.
  • Develop an algorithm that describes the cycle.
  • Apply conditionals to an algorithm.
  • Finish and test the algorithm of a computer program to demonstrate the life cycle of a butterfly.