to Thursday, October 24, 2024 12:00 PM
Amerika-Gedenkbibliothek
Open in-person activity
German
Blücherplatz 1, 10961, Berlin, Friedrichshain-Kreuzberg, Berlin, DEU
Erschaffe ein Videospiel am Tablet mit deiner eigenen Hauptfigur.
Hier findest du heraus, was ein spannendes Spiel ausmacht, du entwirfst mit Stift und Papier deine eigene Hauptfigur und programmierst ein Spiel mit deiner Zeichnung in der Hauptrolle.
Für Kinder ab 7 Jahren.
Anmeldung erforderlich über jubi@zlb.de.
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Primary school
Secondary school
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Other
Game design
Nearby upcoming activities:
AI in STEM Challenge
AI will shape our future! Therefore, our member country Science on Stage Germany invites you and your students to apply with an innovative approach to using AI.
Your students
- identify a challenge, regionally or globally
- explore how AI can help solve this problem
- design, code, and refine their own AI application
Topics could be: sustainability and environment, health, mobility, diversity, inclusion, etc.
Be inspired by our material: AI in STEM Education
How can you participate?
Develop a project with your students and document the implementation in English in the form of a poster and short film (max. 2 minutes). You submit your application online. Deadline: 23 February 2025.
Who can participate?
European primary and secondary STEM teachers or teachers in training with their students.
What are the evaluation criteria?
Creativity, activity of the students, involvement of the environment (school, city, region), innovation, sustainability, possible applications in practice and presentation of the results.
What happens next?
An international jury will select the ten best teams from the submissions (three students + two teachers per team). They will present their results at the international final on June 6th, 2025 in Berlin.
What can you win?
- For the teachers of the first three winning teams: Participation in the next European Science on Stage festival
- For students: Surprise
Podstawy programowania
Na lekcjach informatyki uczniowie klas IV - VII poznają podstawowe zasady programowania w środowisku Assembly.
Škola hrou
Různé programovací aktivity v rámci e-Twinningového projektu Škola hrou.