Crumble Pie!

From Monday, September 16, 2024 10:00 AM
to Monday, September 16, 2024 3:00 PM

St. Finian's Catholic Primary

Open in-person activity

English

The Ridge
RG18 9HU Newbury

We would like to put the money towards a Crumble Kit to have a Crumble Pie Day! (Which would then continue for the rest of the term...) We want children to passionate about Coding! We loaned a kit this term from the local teachcomutinghub but we were only allowed it for 4 weeks and the development in their programming and scratch skills was outstanding! We would use the Crumble Kit with the current Year 6 and buddy them with the Year 5 so they can teach them how to use the kit. Target objectives: 1. design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts 2. use sequence, selection, and repetition in programs; work with variables and various forms of input and output 3. use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs This equipment has never been used by the current Year 4 and they will experience it for the first time. The Year 5 would get the chance to develop their skills and create moving toys to share with their younger buddies in KS1. We would like to inspire future coders and programmers, especially the girls as they see it as a 'boys activity!'

    Other (see description)
    Other

Nearby upcoming activities:

Three Bears - Coding Adventure
Fri, Oct 18, 2024 9:00 AM
The content which will be delivered will be the design, writing and debugging of programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts. Pupils will use sequence, selection and repetition in programs; work with variables and various forms of input and output. Finally, the students will use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs. The method will be an in-person pantomime called the 'Three Bears Coding Adventure' and supplemented by resources for use by teachers to prepare the class for the pantomime. Working together with ‘Professor’ Trice and AL the Robot, the children will learn to design, write, test and debug algorithms in this unique adventure related to the fairy tale 'Goldilocks and the Three Bears'. We will deliver a bespoke session for Year 4, which is comprised of 60 children aged 7-8. We serve children from an area within our catchment which has an Index of Multiple Deprivation of 3, which means that it falls within the top 30% of deprived wards in the UK. This means that the target group for this coding project will be from socially disadvantaged girls and boys who are studying at Warren Mead Infant and Junior School. What makes this special is that we've never done it before! A £400 grant would be fantastic and would really help our young people, and the future generation of tomorrow, understand how coding works in practice - and not just by playing minecraft!
Computational Thinking - Matariki: Maori New Year (Code Avengers)
Fri, Oct 11, 2024 3:31 PM

Join Maia and Charlie as they celebrate Matariki: the Māori new year celebration from New Zealand. Learn about all kinds of computational thinking skills that fit into the gardening, food preparation, and story of the stars of Matariki.

https://learn.codeavengers.com/computational-thinking/200

Data Representation - Professor Photon’s colour Conundrum (Code Avengers)
Sun, Oct 13, 2024 8:58 PM

Professor Photon is a highly regarded physicist gone rogue. She has eliminated colour from all digital devices! In this Escape Room style project, the learner joins Marlee and Tyrell as they learn about binary numbers, light, colour, and more to unravel Professor Photon's colour Conundrum, and restore colour to the world's devices.

https://learn.codeavengers.com/data-representation/400