Training
Bite-sized, ready-to-use materials that will help you introduce training and plan your next innovative lesson.

Quick & Practical Tools for Innovative Lessons
Discover the essentials of coding and computational thinking through bite-sized, practical activities designed for educators, students, and anyone eager to explore the digital world. Whether you're new to coding or looking for fresh ideas to integrate into your teaching or training sessions, Learning Bits will spark your imagination and provide a solid starting point.
Watch & Learn
Discover the essentials of coding through engaging Learning Bits. These bite-sized modules, lasting around 15 minutes introduce key concepts related to coding and computational thinking. In addition to theoretical insights, the modules provide practical tips on how to apply these concepts in various educational settings – whether you're teaching children, students or adult learners.
Get Hands-On
Choose a Learning Bit, watch the instructional video, and explore hands-on activities with the accompanying materials. Whether you’re new to coding or looking for fresh, creative teaching ideas, Training will equip you with the tools to spark digital curiosity and creativity in your learners.
Share & Inspire
Once you've completed one or more Code Week Learning Bits, we encourage you to bring digital creativity into your educational environment and pin your activity on the Code Week Map!
You can organise a lesson in your classroom, a workshop at a community centre, or an open event at your organisation. Simply pick a date and register your activity on the Code Week Map. Each activity organiser will get a participation certificate for their effort.
If you would like to connect with an international group of enthusiastic teachers, join the EU Code Week Facebook group for teachers! To take a step further and collaborate with other schools in your country or across borders – join the EU Code Week 4 All challenge.
Copyright notice ©
The EU Code Week website is a service supported by the European Commission Except where stated otherwise, content made available on this site is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) license Licensing under Creative Commons licenses does not of itself affect the ownership of the copyright Content from third party websites is subject to their own copyright restrictions; please refer to the site of origin for more information.
Learning Bits

Programação sem tecnologia digital (unplugged)
Por Alessandro Bogliolo

Pensamento computacional e resolução de problemas
Por Miles Berry

Programação visual — introdução ao Scratch
Por Margo Tinawi

Criar jogos didáticos com o Scratch
Por Jesús Moreno León

Trabalhos de robótica e com hardware na sala de aula
Por Tullia Urschitz

A App Inventor e o desenvolvimento de aplicações
Por Rosanna Kurrer

Experimentar e fazer
Por Diogo da Silva

Programar em todas as disciplinas
Por M. Isabel Blanco, M. Concepción Fernández, Elisabetta Nanni, Debora Carmela Niutta, Stefania Altieri

Construção de um autómato com um micro:bit
Pauline Maas

Programação criativa com Python
Ivana Vezjak

Programação para a inclusão
pela equipa da Semana da Programação

A programação para objetivos de desenvolvimento sustentável
Francisco Javier Masero, Cristina Nicolaita e Erviola Konomi

Introdução à Inteligência Artificial na sala de aula
Artur Coelho e Marjana Prifti Skenduli

Aprender na era das máquinas inteligentes
por Adil Tugyan, Georgia Lascaris e Marco Neves

Mineração de Literacia dos Meios de Comunicação Social
por Marijana Smolčec, Tea Horvatić e Sanja Božinović

CONTAR HISTÓRIAS COM HEDY
por Felienne Hermans

Sentir a programação
por Alenka Miljević

SOS Água
por Francisco Delgado Cecilia

Laboratório Criativo do Scratch
por Krzysztof Jaworski

Programação através da arte
por Maria Tsapara

Realização e programação
por Ulla Hauptmann