to Thursday, October 22, 2020 12:00 AM
OŠ dr. J. Pančića Bribir
Open in-person activity
Croatian
Bribir, Vinodolska Općina, Primorsko-goranska županija, HRV
Encourage students with the possibility to take their first steps as digital creators with bringing coding and computational thinking in the classroom, using coding activities that can be practiced without any electronic device. Students work collaboratively and in teams. Game Feed An Alien. Students design a path for a dog using a deck of card and place some yummy treats for him throughout the path. The objective of the game is to move the dog through the path without missing any treats on its way. One child acts as the Computer (who moves a dog by listening to the programmer’s instructions ). The other child acts as the Programmer (who gives the commands). The Programmer gives verbal instructions like 'Move Forward' 'Move Backward' (state how many card spaces), and 'Turn Right' or 'Turn Left' to guide the computer/mouse throughout the path, without missing any of the yummy treats.
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Primary school
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Unplugged activities
Art and creativity
Augmented reality
Artificial intelligence
Motivation and awareness raising
Promoting diversity
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