to Wednesday, December 19, 2018 1:00 PM
Shkolle 9-vjecare
Other
Ballsh, Albania
We will organize an activity in our School by playing different games in Scratch.mit.edu ,HotDog coding and CodeMonkey with children of ages from 7-14.
Nearby upcoming activities:
Butterfly Algorithms
Computational thinking is a problem-solving process that is used in everyday life as well as computer programs. In this lesson, students apply their computational thinking skills to explore the life cycle of a butterfly. They'll create an algorithm, or set of instructions, to model the life cycle of a butterfly. They will write this algorithm using conditionals and then program it on a computer.
Students will:
- Analyze the life cycle of a butterfly.
- Develop an algorithm that describes the cycle.
- Apply conditionals to an algorithm.
- Finish and test the algorithm of a computer program to demonstrate the life cycle of a butterfly.
Codim
Shkolla Otllak
I Code With Fairy Tales, I Learn My Values
Mesojme te kodojme duke luahtur ne Zaplycode