Bee-Bots 1,2, 3 Programming Activity

From Sunday, January 13, 2019 11:00 AM
to Sunday, January 13, 2019 12:00 PM

St Ignatius College Zebbug Primary

Other

Triq Sciortino, Haz-Zebbug, Malta

During this activity, pupils will create an algorithm to draw the shape of a numeral e.g. 3. An algorithm is a sequence of instructions, or a set of rules, for performing a specific task. Programming in this activity involves taking the algorithm and using it to program a Bee-Bot to navigate a route tracing out the shape of the numeral.

    Primary school
    Basic programming concepts Playful coding activities

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