to Sunday, January 13, 2019 12:00 PM
St Ignatius College Zebbug Primary
Other
Triq Sciortino, Haz-Zebbug, Malta
During this activity, pupils will create an algorithm to draw the shape of a numeral e.g. 3. An algorithm is a sequence of instructions, or a set of rules, for performing a specific task. Programming in this activity involves taking the algorithm and using it to program a Bee-Bot to navigate a route tracing out the shape of the numeral.
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Primary school
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Basic programming concepts
Playful coding activities
Nearby upcoming activities:
Coding at Hamrun GP
Classes will be involved in various coding activities throughout the scholastic year.
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