An evening of code - for beginners

From Tuesday, October 18, 2016 6:00 PM
to Tuesday, October 18, 2016 9:30 PM

Master21

Other

info@master21.academy

EWZ Selnau, Selnaustrasse 25, 8001 Zürich

Have you always wanted to try coding but never did? We believe anybody can learn to code and actually should because it’s an important 21st century skill. We want you to finally get hands-on with coding for one hour. You will see that coding is no magic but fun and empowering. And since its EU Code Week, coding is celebrated in over 46 countries during that week. So what better week to finally try coding? Join many beginners on October 18th, write your first lines of code and meet the US Ambassador Suzi LeVine and We Shape Tech Founder, Valérie Vuillerat. 18:00: Registration and Drinks 18:30: Welcome and Intro - Melanie Kovacs, Founder Master21 18:35: Keynote #1: Why being able to code is important - Suzi LeVine, US Ambassador to Switzerland and Liechtenstein and Eric LeVine, Entrepreneur 18:45: Hands-on Workshop: Try out coding for 1 hour - Rodrigo Haenggi, Teacher Master21 20:00 Keynote #2: Why we don’t have enough diversity in tech and what to do about it - Valérie Vuillerat, Founder We Shape Tech 20:05 - 21:30: Apéro and Networking Is this workshop for you? Men and women interested in learning to code are welcome. This workshop is for absolute beginners. The only thing you need to know is how to open a website in your browser (but since you are reading this, we assume you can do that). Please bring your own computer. Who stands behind this event? This is a EU Code Week event, organized by Master21 in collaboration with Impact Hub Zurich. Thanks goes as well to We Shape Tech and the Public Affairs Office of the US Embassy in Bern.

    Higher Education Post graduate students Employed adults Unemployed adults Other (see description)
    Basic programming concepts Playful coding activities Motivation and awareness raising Promoting diversity

Nearby upcoming activities:

iPads im Unterricht
Fri, Jul 5, 2024 12:00 AM
Die schuleigenen iPads werden in allen Klassen auf unterschiedlichste Weise verwendet. Beispiele: Anton, learningapps, book creator, Recherche, etc.
SCRATCH Programmierung
Fri, Jul 5, 2024 12:00 AM
Die Schüler_innen setzen Spielideen mithilfe von SCRATCH (https://scratch.mit.edu/) um. Zuerst werden sie mit code.org an die blockbasierte Programmierung eingeführt und dann Schritt für Schritt lernen sie neue Funktionen (z.B. Erstellen von eigenen Sprites, ...) kennen. Das Ziel ist ein eigenes Spiel mit eigenen Spielfiguren (Sprites) und Sounds zu erstellen.
Unverbindliche Übung Robotik
Fri, Jul 5, 2024 12:00 AM
Wir bieten zwei unverbindliche Übungen zum Thema Robotik an der Schule an: 5. Schulstufe: Robotik für Anfänger - geblockt im 2. Semester mit einer Einführung in Roboterbau mit Lego (EV3, Spike Prime) sowie einfacher Programmierung 6. - 8. Schulstufe: Robotik für Fortgeschrittene - erweiterte Möglichkeiten der Roboterprogrammierung